Final Fantasy X

FFXbattle

Developer: SquareSoft, Square Enix
Players: 1
Genre: Role-Playing Game
Platform: Playstation 2

Release Dates:
usa Dec 17, 2001
euro May 24, 2002
japan Jul 19, 2001

Story

Spira. Once upon a time it was a world of prosperity, sustained by an advanced civilization of machina.

Then, one thousand years ago. Sin came. This immortal menace brought perennial destructino to the land and slowed advances to civilization. The teachings of Yevon offered solace to Spira's terrified people, but also forbade the use of machina. Still, most people were willing to sacrifice progress for a sense of security, and civilization eventually came to a standstill.

Summoners emerged as Spira's only hope. They alone were able to stop Sin - if only for a little while.

On the day she becomes a summoner, Yuna a girl of seventeen, meets him. The young man claims to have come from Zanarkand, though that city was supposedly destryed a thousand years earlier.

Hearing his claim, Yuna knows this is no chance encounter. Her father, Braska, was a summoner before her. Jecht, a man who served as his guardian, also claimed to have come from Zanarkand.

The enxt day, Yuna and her own guardians - Kimahri, Wakka and Lulu - set out on a journey to defeat Sin.

He comes along, too, and before long he becomes one of Yuna's guardians.
Other join them: a man named Auron who guarded Braska and an Al Bhed girl named Rikku. The pilgrimage continues.

Yuna and her entourage witness much. Operation Mi'ihen is launched in an attempt to stop Sin with machina, but it fails. Seymour Guado, a maester of Yevon, reveals machinations of his own. Finally, Yuna and company arrive at their destination, the sacred ruins of Zanarkand. It is here that they were to learn the one and only way to defeat Sin: the Final Summoning.

But Yuna learns something entirely different. Sin cannot be truly destroyed using the Final Summoning. Not now, not ever.

Rikku's father, Cid, takes Yuna and her friends aboard his airship. They begin a new journey, this time in search of another way to destroy Sin. After uncovering the truths and fallacies behind Sin and the teachings of Yevon, they finally succeed in vanquishing Sin.

However, that victory meant he would vanish.

A heavy price is paid, but Spira finds peace and freedom from the terror of Sin at last.

Filled with the many memories of her journey, Yuna speaks to the people of Spira:

"The people and the friends we have lost, or the dreams that have faded... Never forget them."